If you’re a PC gamer, you most likely use a gaming mouse when it’s time to play. There are a multitude of different mice out there, including our Rantopad FF Gaming Mouse. But when it comes to the gear that you so often use, how much do you actually know about it? Our team at Rantopad has compiled a list of a 10 facts about gaming mice that you may not have known.
1. Mouse movement is measured by DPI, which stands for Dots Per Inch. The DPI of your gaming mouse directly relates to the speed and distance that the cursor moves on screen as opposed to how much you move your mouse. For example, a mouse with 3500 DPI is much more sensitive as opposed to a mouse with 800 DPI. This means that a mouse with higher DPI does not need to be moved as much for the actions to be recognized on screen. The Rantopad FF Gaming Mouse comes with 3 customizable DPI settings – 800, 1600, and 3500. That way, you can choose what DPI setting best matches your gaming needs.
2. The first computer mouse was made out of wood. It also utilized a circuit board and two metal wheels intended to help move the mouse around. It was patented by its creator, Douglas Engelbart, in November of 1970. Modern computer mice have come a long way since then; they are no longer made of wood, but of plastic shells and often utilize optical engines, micro or macroswitches, and LED backlights.
3. The earliest models of the mouse ended up leading to its name. Some of the earliest models had a cord attached to the back end of the device. This cord made the device look like…well, a mouse. Therefore, the derivative of the name of the computer mouse is rodent of the same name.
4. If you play FPS (First Person Shooter) games, you are familiar with mouselook. Mouselook is what allows mouse movement to change the view of the camera in the game. The first FPS game created with mouselook was Marathon, which was released in 1994 – over 20 years ago!
5. A software design team from Poland has come up with an idea where computer users, could carry their personal computer with them and access their computer on any type of monitor with an HDMI, VGA, or DVI port. This is called the Mouse-box. This product would look like a mouse, but would include USB ports, Wi-Fi capabilities, a computer processor, and 128GB of memory. Although the Mouse-box is still a prototype, the designers hope to have it ready for public consumption soon.
6. Most computer mice today are optical; they use LED and an optical sensor to sense movement, as opposed to the mouse ball on the bottom of computer mice in the past. Mouse balls could sometimes get clogged or broken and might need to be replaced. This led to an unintentionally hilarious memo released by IBM in 1991, stating some things such as, “Because of the delicate nature of this procedure, replacement of mouse balls should only be attempted by properly trained personnel.”
7. In 2015, Ben Gottemoller developed SteadyMouse, a computer program designed to help people who suffered from hand tremors, such as the elderly or anyone suffering from Parkinson’s Disease, more easily use a computer. Gottemoller noted that he created this program in part because his grandfather, who suffered from Parkinson’s, had a difficult time with the computer. People with tremors find it difficult to be able to move the mouse the way they want to or click on what they would like because of the sensitivity of the mouse. SteadyMouse uses code in order to make the cursor less likely to react to tremors. However, Gottemoller did note that should his program not work as effectively as people would like, there were also mouse adaptors which performed the same duties.
8. The game Solitaire was introduced to the Windows Operating System to help people get used to basic mouse movements. Because the movements needed in Solitaire are simple (dragging cards across the screen), it was an easy way to assist people who weren’t quite sure on how to use their mouse.
9. Some computer mice are designed differently because gamers tend to have three different types of gaming grips. The first is the palm grip; this is the most common style among gamers, so many mice are designed for gamers who use this grip. In the palm grip, the gamer lays their entire palm on the back of the mouse and their fingers on the buttons. This is the most relaxed and least tiring grip. The next grip is the fingertip grip, where only the fingertips move and control the mouse. This is used for speed and precision. Finally comes the claw grip, during which the hand is mainly curved above the mouse and the fingertips do most of the pressing. Choosing the right mouse for your grip could help optimize your gameplay.
10. Arash Salarian, an EPFL post-doctorate student at Logitech, was able to develop an algorithm to optimize gaming mice. Using the algorithm, a computer mouse had a nearly-unlimited tracking speed. Tracking speed is the speed that the cursor moves across the screen. Going back to the first fact, a mouse with high DPI will also have a high tracking speed. With Salarian’s algorithm, a mouse would be able to afford gamers rapid movements and quick direction changes on screen.